If you play Dungeons & Dragons, chances are you’ve heard of the extremely popular adventure, The Curse of Strahd. It’s one of those adventures that every DM runs at some point, because there is so much opportunity to adapt it to fit what you want, more than most adventures, and you are curious to see how YOU would run it. As of this writing, I am about to run my fourth session, so many of these ideas are UNTESTED, however, after I complete the campaign, I will come back to make comments on what worked, what didn’t, and how I would change it again.
So little of these ideas are originally mine, but just my combination of other influences. If you are interested in running your own Curse of Strahd, I would recommend the following sources:
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