Many video games include combat, but not all of combat is hitting each other with swords, arrows, bombs, and magic fire balls. Sometimes, you get poisoned while your opponent raises their attack. Other times, you boost your defenses while your enemy is paralyzed and can’t do anything. Love ‘em or hate ‘em, status effects are a core mechanic of video game combat. But do they slow combat down, or make battles more exciting and engaging?
Nothing hurts more than combat getting slowed down to a halt due to an opponent’s defenses getting buffed to oblivion. In turn-based combat, losing tiny chunks of health each round slowly sucks away your enjoyment as you begin to lose hope. Plus, wasting your time to use a stat boosting item or attempting to paralyze an opponent usually comes with the cost of NOT attacking, prolonging the battle even longer.
On the other hand, just…
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