The past few weeks have seen me take a journey into two separate streams of thought. The first was the idea of playing a one-shot adventure using Old-School Essentials with the specific intent of playing with all the rules behind the screen, thus aiming to increase player’s Otherworld-immersion. The second was the idea of building an Open Table game at which any player could drop in for any session, inspired by The Alexandrian’s “Open Table Manifesto“.
Today, I wanted to reflect on the feedback I have received and the ways in which feedback from players has helped me to shape my pathway forward.
The players enjoyed the game and agreed that playing with the rules-behind-the-screen methodology increased their immersion with both the Otherworld and their characters. All the players indicated that they would like to play again.
Of particular interest, one player specifically…
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