D&D Diary – The Wild Beyond the Witchlight – Session 10

Game Night Blog

Where we fly to the Land of Thither, meet Rumpelstiltskin, then get lost in the woods and forget to bring any breadcrumbs.

Witchlight cover titleWhen last we left our heroes, we had somehow fallen in league with a gaggle of deplorable insurrectionists, but Durwyn the Deceiver gave a rousing and deliberately confusing speech that got us out of the pickle we were in and got rewarded with a noble title, The Duke of Muckstump, as a reward. We were also granted the services of a guide (Clapperclaw the scarecrow with his recently recovered, skeletal stag’s head), a pilot (Moorgort, the Knight of Warts, previously awaiting execution for treason, but we got her sentence reduced to permanent exile), and a means of transportation (a hot-air balloon; no cool backstory, just a balloon that been tied to a post outside the whole time).

King GullopAs annoying and pompous as these guys are, I’m gonna…

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