Becoming A Great GM

Roleplay Rescue’s Blog

Just a quick heads-up that Guy Sclanders’ book, “The Practical Guide To Becoming A Great GM” landed last night and I’ve begun reading it. The headline is that it’s much better than I expected.

It was always a book I was going to back on Kickstarter and want to read because I am a sucker for GM guidebooks. My expectations were low – based largely on the YouTube videos I had seen – but this is a serious read and worth a decent look.

The reason I say this is because it’s a bit deeper than I expected. It’s more thoughtful and provocative of reflection (in a good way). Once I got over the style (he writes as he speaks), I found the ideas engaging. I’m about 80 pages in to the 360-odd page book, so I will hold back on a full review, but so far I’m…

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What Makes an OSR Game an OSR game?

Grumpy Wizard

The term “Old School Renaissance” has come to encompass a large number of games.

Some of them have quite different design intents and are different gaming experiences. This is confusing for people inside of the OSR let alone those on the outside looking in.

It was very clear what an OSR game was when I first became aware of the OSR.

In the last 10 years, the definition of an OSR game have become vague and confusing.
I’ll light a torch and illuminate room a little.

Where I pitch my tent.

I started playing AD&D in 1987. I got out of gaming in 1998.

It was something I didn’t have time for. I was going to school full time, working a late night job, and barely sleeping to get my homework done. Life happened. I got married. My wife got pregnant. We moved halfway across the country. I didn’t have…

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Spelljammer Academy ADVENTURE REVIEW

The Writer in White

Cover illustration by Max Dunbar for Spelljammer Academy, available for free on D&D Beyond.

Spelljammer Academy is a free adventure presented as an introductory adventure for multiple 1st level characters leading into the highly anticipated Spelljammer: Adventures in Space collection releasing soon. Spelljammer: Adventures in Space is a massive undertaking for Wizards of the Coast, bringing a popular setting from an older edition to fifth edition D&D. Spelljammer saw its height in AD&D (second edition), with only scattered references and minimal content in subsequent editions. Coming to fifth edition, it is an ambitious departure from “safer” settings in terms of lore and complexity, but has the potential to be a great move. Spelljammer: Adventures in Space will be available for purchase August 16th, 2022 (and is currently available for pre-order), and in the weeks leading up to the official release, Wizards of the Coast has multiple pieces of content…

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Notable Games Coming to PlayStation, PC, and Xbox This Week — 25th July to 31st July

We’ve got another strong week of PC gaming releases in another week crammed tight with new game releases. Digimon Survive is set to take us back to our childhood as it finally breaks ground this week.

Digimon Survive (image courtesy and © 2022 Bandai Namco Entertainment)

Here are the new games coming to PS5, PS4, PC, and Xbox this week across both physical and digital formats so you will know what’s coming out for your favorite Sony or Microsoft systems. Enjoy and remember to come back every week for all info about game releases!

25 July

© 2022 WinCode

  • Chameleon: DYH | PC
  • Chaos Galaxy 2 | PC

26 July

© 2022 Warner Bros. Interactive Entertainment

  • MultiVersus | PS5 & PS4
    (also on: PC, Xbox Series X, XB1)
  • Story of Seasons: Pioneers of Olive Town | PS4 & XB1
  • Noel the Mortal Fate | XB1

27 July

© 2020…

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5RD – Devruel’s Claws

Dyson's Dodecahedron

Devruel's Claws
Devruel’s Claws (300 dpi promo)

This odd hexagonal tower was constructed overnight, pulled directly from the ground by magus Devruel Tenzah of the Silver Cloak. Questing in the astral for the Githyanki, the magus rarely occupies the tower currently and leaves it to the magical defences and guardians built right into the stone.

Devruel's Claws
Devruel’s Claws (1200 dpi)

The “claws” are rough stony wedges that extend up over the tops of the three turrets atop the tower proper. They are home to a number of twisted little mutant bookas (tiny little sprite-like humanoids) who harass anyone trying to access the doors to the structure while the magus is out.

Devruel's Claws
Devruel’s Claws (1200 dpi, no grid)

Every Monday this month and next (and maybe for a bit longer), I’m posting a five-room dungeon / structure / adventure site using the 5RD tag. This is the fourth such map in the series…

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Boss Rush Banter: Should The Legend of Zelda Do More Direct Sequels?

Video games occupy a unique space when it comes to sequels and The Legend of Zelda franchise is no different.

Many Zelda fans are waiting with bated breath for a sliver of news surrounding the much-anticipated sequel to the genre-bending Breath of the Wild. Many, like myself, can’t wait to see how this sequel will relate to its predecessor in terms of narrative.

As mentioned earlier, video games are unique in that it’s tricky to continue a narrative thread across games like movies do, such as Star Wars or Lord of the Rings. That’s not to say it’s impossible but it requires a lot of work since the amount of time it takes to get through a game is much more than a movie, making it hard to remember every intricate plot point.

Sequels in The Legend of Zelda Series

The Legend of Zelda franchise isn’t one for…

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Are smaller MMOs the future of online gaming?

Bio Break

There’s been some discussion as of late about the degradation of the MMO label and the virtues of smaller, persistent online RPGs that are on the rise in the gaming space. The thrust of the discussion is that while full-fledge MMORPGs are long in coming and new ones haven’t been that successful lately in establishing a foothold, more agile “micro-MMOs” are able to get an audience and provide players with that MMO feel even if there are fewer people on a map or in a particular instance.

I can see the logic behind this. It’s certainly more difficult to build a massively multiplayer space than it is a game that supports 20 people on a single shard. And titles like Valheim, Path of Exile, Guild Wars 1, ARK, and Fallout 76 have shown that there can be community, persistence, and progression with a more limited population.

I’m not against those…

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D&D 5E – Journeys Through the Radiant Citadel

Dungeon Master Assistance

Journeys Through the Radiant Citadel

Available now on AMAZON.

What it is: D&D Adventure Anthology
Adventures Included: 13 Adventures
Theme: Adventures inspired by world folklore
Starting Location: The Radiant Citadel—a magical city in the Ethereal Plane
Contents: 13 adventures for characters levels 1–14, 11 monsters, and introduction of the Radiant Citadel
Best for: Dungeon Masters

I have just ordered my copy. Let me know what you think about this.

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Isle of Dread – is it worth buying?

Micki's Delirium

I was asked the other day how the value of Isle of Dread compares to the other expansions, and I realised I couldn’t give a direct answer. So to do this I’m going to do a comparison between all the expansions, ignoring Saltmarch as it’s not a “real” expansion. I will also not include the extras like cosmetics and tomes in this comparison, I will only focus on content. Let’s do the expansions in chronological order.

The expansions are:
Menace of the Underdark
Shadowfell Conspiracy
Mists of Ravenloft
Masterminds of Sharn
Fables of the Feywild
The Isle of Dread

Click on the pages below to go to the separate pages. I did one per expansion and page 8 is the conclusion.



Menace of the Underdark (MotU)

11 quests
1 raid
4 wildernesses
1 public area

The quest Beyond the rift was also released with Menace of the Underdark, but…

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Crypto and NFTs Still Trying to Undermine Video Games

The Ancient Gaming Noob

This past week we saw a very strong stand against the scam that is crypto and NFTs when Microsoft, through their Mojang subsidiary, announced that NFTs and blockchain would not be allowed to interface with Minecraft in any way due to the speculative nature of the technology and the dubious practices of its proponents.

This follows on… a bit late, but at least it happened… from companies like Valve not allowing crypto on its Steam platform to CCP walking back their rather obvious desire to hook blockchain in EVE Online.

This has been a good trend, since we kicked off the year with things like the buffoonish declaration from the president of Square Enix about serving an audience that wants games to be work rather than fun.

And you would think, with crypto crashing hard for the last couple of months, companies might want to bail out of the…

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