Being about 20 years late to the party is a feeling that I imagine several gamers have experienced, especially those who returned to the earlier editions of D&D over the past couple of decades. While my return to GURPS Third Edition isn’t nearly as significant as some other’s re-discovery of classic roleplaying games, the past few days has been a revelation.
This week I have been curious to explore the genesis of GURPS from 1985, with the arrival of Man-to-Man, through to the 2004 arrival of GURPS Fourth Edition. As I wrote earlier in the week, the aesthetic of the GURPSBasic Set, First Edition and the ease with which I got to playing stood in contrast to my frustrated first attempts to get into the current version of the game.

The past two…
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