I now have a Nintendo Switch

That Green Dude

I spent plenty of coins to get my Switch.

I recently got myself an OLED Nintendo Switch, something I’ve had my eyes on for a while. It may be a shock to some but I’ve never owned a Switch. I’ve only played games on friends and family members Nintendo Switches.

For some reason I never got around to owning my own Switch, but a few weeks ago that changed and so too, did my current gaming tastes. I’ve got a bunch of games for the Switch and I’m only going to talk about a few of them. I want to say though, it has kind of changed how I played video games.

The screen is beautiful!

I want to start off by talking about the absolutely gorgeous OLED screen. Holy moly, it is stunning. I’ve been playing a tonne of Mario Kart 8 Deluxe and Super Mario Odyssey and the…

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The Scarcity Mindset in Gaming and Collectables

For most of my life, I was considered the average, casual gamer. I loved The Legend of Zelda franchise, and I dabbled in a few Nintendo and PlayStation games here are there. I never suffered from FOMO or felt the urge to pre-order a game to play on day one. It was a simple life.

It was during the dawn of the COVID era when I started listening to video game podcasts and eventually joining Another Zelda Podcast as a writer and the Boss Rush Network. Developing friendships in these wonderful communities helped me unleash my closeted geekhood, and I soon was following the video game industry more closely. Oddly enough, I started spending more money purchasing the latest and greatest–even if they were things I’d typically buy. For example, I would typically own an older generation Nintendo and PlayStation console. Currently, I own the Switch OLED, PlayStation 5, Xbox…

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GURPS and Science Fiction

Roleplay Rescue’s Blog

Today I sat down with GURPS Traveller and the Third Edition rulebook and completely failed to start playing. Instead, I started reading… and because everything is play, arguably I started playing. But I didn’t roll any dice (yet). That’s because I got scared: too much of a detailed universe, too many options.

Then I remembered a video playlist recommended to me by a friend – namely “Learning GURPS” by Chris Normand (aka Nose). I started watching and found some much-needed confidence. He reminded me how simple GURPS is to play. He also reminded me that it’s ok to just choose a genre and begin.

I want to play some Science-Fiction. While I am inspired by Traveller, I want to explore and the real genius of GURPS is that you can adapt any tools you like to the game you want to run. I just want to begin…

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Veghul’s Drop

Dyson's Dodecahedron

Veghul's Drop
Veghul’s Drop (300 dpi promo, no commercial license)

This cave complex follows the descent of a river as it heads underground to eventually rain down upon the Darkling Lake far below in the depths of the underdark. Home to a small dragon cult, their “ward” (a foul lean muddy wyrm of incredible length with lightning breath) eventually outgrew the need for their aid and care, but it still appreciates their near-worship and only occasionally consumes one or two…

Veghul's Drop
Veghul’s Drop

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 12,600 pixels (42 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10′ squares) – so resizing…

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Boss Rush Banter: Better to Binge a Good Book, Game, or Show?

There’s nothing quite like the experience of being caught up in a good story. The overwhelming need to discover what happens next, to watch with half-covered eyes the fate of our favorite character, to emerge from that climactic ending with a newfound sense of wonder. And what better time to be carried away than summer? The days are long, the weather is fine, and most find time to sneak away from the demands of work.

But what’s the best medium to get lost in with a good story? This is a delightful conundrum I found myself in recently after picking up the celebrated indie game Blossom Tales: The Sleeping King on the Nintendo Switch. I’d been reading a lot lately, caught up in my favorite science-fiction franchise, and wanted to change things up.

I didn’t expect to love Blossom Tales so much. The game is essentially a love letter…

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Using a Medieval Bestiary for D&D Monsters

The Nerdd

In Dungeons & Dragons, you come across a lot of monsters. The Monster Manual alone has about 350 pages, with an average of over one stat block per page. Add on Mordenkainen’s Monsters of the Multiverse, at 250 pages, and all of the other books, many with monsters specific to those settings, adventures, areas, etc. There are a lot of monsters.

If you try to explain Vanilla Fantasy to someone, often times you’ll use the word Medieval, as the basis of the game is the Knight fighting a Dragon to save the Princess. However, a lot of monster designs aren’t actually based on the classically Medieval belief system, as they were primarily all metaphors for a lesson in the Christian faith.

Well, I found a website called The Medieval Bestiary that has collected dozens of Medieval beliefs about various creatures. I went through every one, and brought what I…

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Cross Roads Weekend Gaming: What are We Playing?

The entire Cross Roads crew has nostalgia on their minds with a weekend of gaming that features the return of an old anime classic, a second chance to swing through the Burroughs of New York City, and a romp through a laundromat with some old school arcade goodness!

Arcade Paradise© 2022 (Image: Wired Productions)

LeRon Dawkins: Host of Cross Roads

Marvel’s Spider-Man: Remastered © 2022: available on PS5 and PC
image courtesy and copyright of Sony Interactive Entertainment

On many episodes of the Cross Roads Podcast, you guys heard me talk about the possibility of it for months before it was announced. You guys saw me go nuts at the reveal during the June 2022 State of Play. There was no way at all I would not be spending the money and jumping back into Spider-Man: Remastered when it was released on PC!

Stoy Jovic: Co-Host of Cross…

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Retro Review: D&D Player’s handbook

Jason Beil

Dungeons and Dragons, the granddaddy of all role-playing games, released its fifth (and still current) edition back in 2014. At the time, I wrote a very favorable review of the then-new Player’s Handbook. For those who may be interested in my take on the book when it was shiny and new, or for those who haven’t yet taken the plunge into fifth edition D&D, I am presenting this retro review for your consideration. Enjoy!

The latest rule set of Dungeons & Dragons, the fifth edition, provides the perfect opportunity for lapsed players to return to the game, as well as allowing new players to get in on the ground floor. The fifth edition takes a back-to-basics approach, returning to an old-school feel while maintaining the best game mechanics from the last few editions. The rules have been streamlined without being over-simplified, making the game more inviting than ever for new…

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Top Ten Games of the ’90s

The Game Campaign

I was born in the ‘90s so a lot of my gaming identity was defined by the games of this era. It’s a time that is beginning to explore 3D space in all genres but was obsessed with its platformers and mascots. It was a simpler time where it seemed like every game had a decent chance of being an innovative masterpiece.

While some of the games of that time might not hold up as well today (looking at you Golden Eye) there are a number that I believe can still be really enjoyable if you are able to find a way to play them. So let’s take a walk down memory lane and see what the ‘90s gave us besides Beanie Babies, All That, and Tamagotchi.

Ape Escape

Ape Escape

Some might say this is a glorified tech demo for the dual-shock controller but if that’s the case…

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Hardbrand Tower

Dyson's Dodecahedron

Hardbrand Tower
Hardbrand Tower (300 dpi, no commercial license)

Squatting dejectedly in the northern hills of Dehnuk is Hardbrand Tower, the last remaining ruin of a larger fortification. The tower walls are 35 feet tall, but only the first and second floors remain, with everything above the second floor gutted long ago.

Hardbrand Tower
Hardbrand Tower (1200 dpi)

Beneath the tower proper though are a set of dungeons that have partially collapsed, the depression from which has formed a pond on the surface and some of the water from that pond leaks into the dungeons down to the lowest level where it drips through to somewhere deeper…

Hardbrand Tower
Hardbrand Tower (1200 dpi, no grid)

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,800 pixels (26 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels…

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