Back in June 2019, I released “The Game I Really Want To Run” and spoke openly about my frustration with the standard tropes of roleplaying games:
I find the conventions of genre too restrictive. I find the assumption that a fantasy world contains Men, Elves, Dwarves, Halflings, Half-Orcs, and Half-Elves – I am, of course, drawing from the list most familiar to players of Advanced Dungeons & Dragons and derivatives – I find that assumed world to be too much the same every time. The placement of medieval towns and the building of fortifications; the use of magic; the existence of Goblins and Orcs; the expectation of dragons; of dungeons even. All of this is, ultimately, for me too restrictive. But it is the standard expectation of fantasy. Science fiction is, oddly, both more vague and yet more restrictive.
Since that time, I have slowly arrived at playing…
View original post 405 more words