One of the biggest challenges I have is around the question of what game world I would like to play within. Because “you can play anywhere, anything, anywhen” is so diabolically impossible to deal with, the greatest temptation is to choose what is familiar. This temptation is a big reason why I keep circling around two familiar tropes: the classic dungeon-and-wilderness game (D&D), and the classic explore the subsector star map game (Traveller).
It’s not that there is anything wrong with these classic, familiar and hugely popular approaches to gaming. On the contrary, I enjoy them both very much. The problem is that each time I begin to play in these kinds of worlds, I grow bored. Unfortunately, I am jaded and tired with the regular kind of game. Perhaps I should simply get out of the hobby and let those who do enjoy these old…
View original post 346 more words