This week I put together my first 100% One D&D playtest. What that means is, I asked all of the players to create their characters using any of the rules in the current two playtest documents that applied to them. I wanted to put together an adventure that was relatively simple, but was going to interact with a number of the new rules.
All of the encounters I designed for this adventure ranged from Medium to Deadly, although the encounters they actually interacted with ended up being either Hard or Medium, according to the current encounter building guidelines.
The player characters we had for this playtest included the following:
Name | Race | Class | Background | Subclass |
Dori | Ardling | Rogue | Guide | Thief |
Carnak | Orc | Ranger | Pit Fighter | Hunter |
Ruhmvol | Human | Bard | Noble | College of Lore |
Ithlana | Half-Elf | Sorcerer | Noble | Draconic |
The Pit Fighter and the Guide were custom backgrounds created by the players…
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