It can be difficult to figure out what is better when you have to choose between 30% more damage or 30% faster damage, what will give the most damage output?
When using melee at an attack speed of 1,5 attacks per second and a weapon that deals 1d6 +5 damage, we will have some random damage and some set damage, but the output in 10 seconds will always be between 90 and 165 damage before adding anything else.
Let’s add 30% more damage output, this is simply 90 x 1,3 = 117 and 165 x 1,3 = 214,5
Now let’s add 30% more speed instead, this gives us 1,95 attacks per second (or 0,507 seconds per attack) so in 10 seconds you will have 19,5 x 1d6+5 damage, giving a range of 117 to 214,5.
Critical hits, these influence damage output greatly. So let’s use a 2x…
View original post 452 more words